package GameMath;

/** Game size class
 * @author Aikidos
 */
public class GSize {
	public int width;
	public int height;
	
	public GSize() {
		
	}
	
	public GSize(int width, int height) {
		this.width = width;
		this.height = height;
	}

	public GSize(GSize other) {
		this.width = other.width;
		this.height = other.height;
	}

	public void set(GSize other) {
		this.width = other.width;
		this.height = other.height;
	}
}
